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Thunderbolt: An Aerial Knight RPG

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Devlog

  • v1.3 Final Patch
    January 10, 2021 by Ajey Pandey
    Hi, folks! After a bit of playtesting development, Thunderbolt: An Aerial Knight RPG is complete! I've also added an example setting, a space-fighter setting called Starborne Liberation, with unique... Continue reading
  • V1.2 Patch
    December 21, 2020 by Ajey Pandey#update, #patch
    Is that another huge gameplay patch? It is! Tweaks to core resolution, Skills, Triggers! New and rebalanced planes and targets! And more guidance on making Pilots, succeeding in combat, and even talk... Continue reading
  • V1.1 Patch
    December 09, 2020 by Ajey Pandey
    1
    #update, #patch, #gameplay
    This new V1.1 update comes with a huge list of updates, courtesy a bit of playtesting (and also the release of Project Wingman )! Radar and missile range is increased to adjacent Zones of the attack... Continue reading
  • V1.0 Patch
    November 15, 2020 by Ajey Pandey
    1
    Some quick updates to fix a couple of bugs Updated Marcus's promo link Clarified calculation of defense. Check Attacker speed when attack is launched, and Target speed when attack is set to land... Continue reading
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