A downloadable zine

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This is Solder and Sawdust, an irregularly-posted game design zine by Ajey Pandey. This zine contains a small collection of prototyped game design ideas, written with just enough detail to be playable. 

This zine considers randomization as a game designers' tool. Where can randomization be applied? Where is randomization not needed? How can randomization be implemented, outside of dice?

These ideas are not necessarily complete. Instead they are written to offer perspectives for other game designers to adopt, refute, or build upon in their own work.

Issue 1: Randomization includes:

1. Ammo Randomization
2. Thirsty Sword Lesbians, Diceless 
3. RANGEBAND, a New Core Resolution System

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Click download now to get access to the following files:

SOLDER AND SAWDUST ISSUE 2.pdf 122 kB

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